You play as Jackal, leader of the CIA’s elite black-ops unit, Unit M, deployed deep into Eskor. Hidden in the western reaches, Eskor is a strange and breathtaking state, home to snowfields, deserts, grasslands, and open seas.
Since the Iron Tide War, Eskor has been coveted for its vast mineral wealth. Whispers speak of something else buried beneath its soil, a god, or something believed to be one. Today, Eskor is a living nightmare. Civilians exist in constant fear, towns are suffocating under occupation, and it falls to Unit M to bring this nightmare to an end.

Hey everyone, Vawnta from Noirgami here. I’m excited to finally announce one of our most ambitious projects yet, Men Without Mirrors. You already know the inspirations. I love Metal Gear Solid and Ghost Recon, so bringing that style of tactical espionage to the table felt inevitable.
One Hundred Hands had potential, but it was never going to stand out in a sea of asymmetrical Roblox horror games. Because of that, I made the call to pivot and put my full focus into MWM instead.
So what is it, exactly? This is something I’ve wanted to make for months and kept getting sidetracked from. Ever wished MGSV had full co-op? That’s the idea here. You can play through the entire story solo or with friends. (though solo is recommended unless you want emotional cutscenes interrupted by someone yelling in your ear.)
And before you say it, yes, you caught me. MWM builds directly on One Hundred Hands. It’s an evolution. Rigs meet tactical espionage. Simple concept, much stronger execution.

















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