2 years ago

another random ass 3d engine that nobody asked for and nobody will end up using


might make for a fun exercise though

and also i can use it to make mediocre games 😎 in all seriousness though it's coming along fairly well, some simple z culling and plane partitioning so the rendering doesn't commit suicide as well as a bit of weird 3d rotation which I'll have to make more of later

i plan to make it very easy to edit so there'll be a lot of variables for stuff like camera offset and maximum velocity and acceleration and hitbox size and jump height etc. etc., basically i want it to work so that it'd be possible to make a fucking space ship without adding any code at all and only changing variables (ok antigravity stuff might be a bit of a stretch)



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shakespear

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SGI-STRIKE REMASTERED - WEAPON DEMO

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First Shockwave 2 project ever has been remade.

cylindrical hitbox added

my spanish skills are not competent enough to understand what the guy is saying at 2x speed

Death animations and blue torch.

wow I've already abandoned my 3d engine and made a Minecraft clone and abandoned that and then started on a 3rd engine