Next up
may have already gotten an idea from the last post. I'm gonna hold my breath till what I'm already developing is finished but I think I may have struck lead
Thanks to the vending machine for the jumpscare animation. anyway this is functional yipee hooray
in other good news i finally figured out what I wanna do with hourglass so that should be fun
immediately thought the other tutorial was too big, so i cut it down.
Ok real Update: The game..... is "done". (read)
Boss fight is officially done. Now all that remains is the final night, as well as some easter eggs.
I don't wanna promise anything too ridiculous, but all things considered the game will probably release this week
Well its been.... two days so I think It's been long enough.
Time to get working on the kool-aid man
Here’s the boss render in full
it takes a lot to have the same aura as fnaf 1's camera renders had but god damn fnaf 3 2014 is so good at emulating it
Extras are here! Not much to say other than we got em working.
Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun
Halfway finished with the boss fight, so in the meantime I made this proper tutorial. Anything I could tweak, or are the mechanics simple enough to not require a tutorial?











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