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(Hiatus) Sonic's Speedy Nights (Official)
1 day ago

Apologies for the previous post!!

Also, Devlog #3!


Here's what I've done with the game so far. So far this game is coming out good. And a little reminder that the Characters' icons are outdated, and oooh, what's this?

screenshot_2025-03-31_132302.png

"Story Mode? What's that?"

Story Mode will be a new mode that'll replace the Change Music option (changing the music in this game was so uneccessary), which will tell the events of our beloved guard and his mysterious boss.

Also, you saw the beginning that the WARNING screen has been changed slightly, that's because I've been inspired a LOT with the SEGA CD startup for the WARNING screen, I think it fits :).

"Where's the CAMERA part???"

Ah, yes, me remaking the Cameras for 1 billion time, I got used to it! Me being unsatisfied with the camera artwork has been in my mind for a loooong time, now hopefully this will be the LAST time I work on the cameras, then working on the artwork for the characters poses, jumpscares, etc. Oh, and look at this mini preview of the new Show Stage Zone camera! All the other cameras are finished but I wanted to show a WIP camera to build more hype!

screenshot_20250401-085637.png

"But, wasn't your PC broken? What about the game's release month?"

Yes my PC is still broken, tho thankfully my father let me use his PC while my PC is getting fixed. About the release month... Still planning this game to arrive on June, but after everything that happened, I doubt, so if June arrives and if I still don't got the time to finish this game, the date will change to August or even September. Just be patient, ok?

Alright this is all for the Devlog! See ya on the next Devlog or uuuuuuhhhhhhhhhh...idk.



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