Added two new unit types:
Archer: Range unit with upgradeable bow, arrow and armor.
Spearmen: Longer range than infantry, bigger shield and is good against cavalry (not yet added).
Added two new unit types:
Archer: Range unit with upgradeable bow, arrow and armor.
Spearmen: Longer range than infantry, bigger shield and is good against cavalry (not yet added).
New playable Hero and faction.
Worked a bit on this project again and finished off 0.3!
Making an rts/mobs and just released 0.1.5, any feedback, bugs or comments is much appreciated
Hero work in progress. Will be added on 0.1.5 within the next two weeks.
First major update 0.2!
- Fog of War added
- New base model
- Hero now has 7 different color textures
- Simple Hero AI
- Choose spell when your hero levels
New map, new building, new items and less bugs
0.1.5 out and ready for testing!
- Playable hero unit.
- AI turn back if base is under attack.
- Towers to help defend base.
- Various tweeks and bug fixes.
0.1.6 out now!
- New cavalry units.
- Anti cavalry stat for spearmen.
- Can now choose building type for new bases.
Charging with cavalry is a buggy unbalanced mess, but its alot of fun!
Any feedback, bugs or ideas is as always welcomed.
0.1.4 Released!
You can now build two more buildings that spawns archers and/or spearmen.
0.2.3 is live!
New unit type, potions, graphic options and mini-map 'fow'.
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