1 year ago

Are there any accessibility options you wish LISA games had? For example, I always have to go in and mod out all instances of fly buzzing noises, and I've gotten a request to be able to do the same with any kind of like, wet footsteps. Comment below.




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The absolute state of LCM rope climbing

there's an expressions spritesheet (that's actually not used for anything cus the formatting on it is incorrect) and there is this configuration of sprites on it and I want to see whatever would cause them to just Look At Each Other In Concern like this.

(flags: demisexual + one of a few generalized flags for queerness, transfeminine + bi) Happy Pride, Gamejolt. Let's talk about queerness in the thing I'm working on. Spoilers and crap under the cut.

two funny things about this talk tree: -it's missing one of the branches that was added post-planning (to handle a loop) -it's only accessible if you got to one of two talk branches on the OTHER huge tree (one of the ones that ups a specific variable)

This will be OFOR in 2030

weezer

alright brad now you need to pick between your arm and your party member

Slowly chipping away at OFOR.

pictured: me getting hit with the neuro-impairment halfway through coding yet another giant dialogue tree for OFOR

CHRIST B*TCH!!!!! Stop emoting so much!!!!

For reference I included the equivalent compliment of campfire sprites for Buzzo (it literally fits into a file with the $ prefix)