Ok, ok…Let me get this out of the way as logically as I possibly can. Five Nights at Pinkie’s 2 is VERY close to being finished, but I am having trouble completing it due to figuring out how I will do the random A.I. pattern, therefore making it difficult for me to finish the game. Or at least it was, but now I think I have it under control and will HOPEFULLY have the game released by the end of the week. If not, then you are just going to have to be patient for the time being. It is also held back due to my high amount of family events and or activities getting in my way constantly. So those are the reasons that the game is not finished by now, and I also have MANY other games I plan on making at the same time, but I will NOT release any of them before I finish what I have started (Five Nights at Pinkie’s)…
Next up
So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D
Some new renders of Edward! :3
UPDATING ENGINES!
So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!
Here's a little preview of the title screen! As you can see, nothing was sacrificed.
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^










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