Game
Cenotaph
22 days ago

[ARTICLE & UPDATE, MIGHT HAVE SPOILERS FOR LEVEL 2?]

GameJolt servers prevented me from posting and making it seen to everybody, but all the versions have been updated to include a updated Level 2! Please download the new versions for the proper ending.


CHANGES

  • Level 2 should FINALLY correctly have an ending and no grass now. Don't know how this got through, because I swear I updated it.

  • Elias Oswald in Level 2 can now go back-and-forth, while his speed has been heavily decreased.



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ARG continuing in a bit since I have time to finally make the finale. I would finally like to add what Mime-Guilt looks like, since it's not possible to make them a NPC due to Terror Engine. (well, no model too)

(Concept by @JRWELLS , LOOK)

only cenotaph fans who cared enough to read the devlogs/arg stories are gonna get the joke

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Something is messing with time.

WHAT DO I DO IN THIS SITUATION IT WAS A JOKE

[ARTICLE FOR TUTORIAL FOR LATER. READ. IMPORTANT.]

first post. hi.

The only solution I have found out for the shaders not working is to bundle Terror Engine with the game. This also means that you can edit the story (level) itself, if you want.

for playtesters: new thing out now, does not have much (it's standalone only because i don't think people care about the effects)

[ARG]

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