Game
6:11 A.M. At Archie's
3 years ago

As a part 2 to the first update I made, we are getting the team together. Once that is done, and our main programmer learns C++, we should be able to start development! I will update you when that happens!




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I have a new devlog! It's been a while, but development is back on the game after me starting to focus on other projects and school. I have done some UI resizing, updating the hitboxes, and the wall and floor textures.

I regret to inform you that the game is going to be postponed until I can get the full version of Clickteam Fusion! I will try my best to get it released by June 11, but no guarantees! For right now, here is the gameplay I have so far!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Terraria

I worked so hard to get all four of them to the end safely, but then...

I did this on my 3DS ^^ #Kirby

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie