This version does have a few bugs that have been addressed for alpha 7 (The optional objectives not spawning, Endless score not saving just to name a few)
This version is a couple months outdated so its to be seen more as a early access preview rather than a representation of the future builds
Please enjoy the game when it goes live, give me your feedback and link any let's plays in the comments section :)
Next up
A text from a friend asking you to come over in the middle of the night. A body in the kitchen. Weird puzzles all over the house. Where the hell is Mike? Mikes Not Home will be the first "Velsina Mini" More info to come https://gamejolt.com/games/MNH/403991
Dev progress photos
FNaF 3 Map is in development for Challange modes :)
Power systems have been improved Clock added to the office Foxy is alive Just some of the changes coming to Alpha 7
Midnight VR is in active development alongside Alpha 7. I've been working on a toolkit to more easily make everything work in Roomscale :) also hopefully Co-op!! (current character is a bit short but fixing that)
Working on the campaign select screen. Looking to also add a stars system on the preview image
One of the common peices of feedback I've recived is the game's instructuions arent clear. to help adress this and allow me to revamp more of FNaF 1 I'm working on a tutorial chapter set in Fredbears Inspired by FNaF 4 minigames (Here's an early version)
Anyone who's played the "Final Nightmare" story build knows that FNaF 3 was missing somthing. Introducing the new PRONE VENTS!!! Now in development Crawl atround to your hearts content but becareful you're never really sure if you're alone
Blep, incase you havent seen it before
Redesigning the location to better help the gameplay flow and add new areas :) Next release should really shake things up and give you something special
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