Game
Stramedia: Development Post Archive
10 months ago

...As soon as I am home,

I am gonna start work on something I knew I'd have to start at some point.

The game Kickstarter demo.




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Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

Dear Unity community, thank you so much for everything, but I'll have to go soon. You will be missed. 💔

To John Riccitiello and other higher-up executives at Unity Technologies: 🖕 Go fuck yourselves.

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

DEVELOPMENT UPDATE: Plans for 2024

Also - a $15000 fee for reading through 1 million posts in under 24 hours?

Did John Riccitiello come up with that new term of service?

Are you seeing this shit???

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Right, so about that Kickstarter campaign?

I am not fucking around. It starts next year (or the year after that) when the special demo is out.

Goodbye, for now.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)