Game
The Horde: Revitalized

5 years ago

As usual, have fun getting no context to anything. (Basically, I was designing various graphics for the game, and fooled around on Paint net for a few minutes.) There actually isn't much else context, my fooling around just ended up looking cool lmfao.




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Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.

Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!

unfunny un-dank terrible meme ahoy!

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

C0M3 B@(K L00K @G@1N $0M3TH1NG CH@NG3D!

blake popgoes evergreen pixelart

Leprechaun 2 (1994)

Hilariously dumb film

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

A soul desolate

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...