Next up
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Hey! I'm currently working on the red bomb (in the original DP it was called just bomb, but now It's a big opportunity to make maybe few types of bombs??) anyway, I wasn't working too much on it because of the school, but I guess we're back...
Feature: New Attacking system! New attacking system has a "circle radius", and it detects when player attacks on the enemy! (Really helpful feature)
Dungeon Paradise is still in development, it's not an abandoned project! :)
art comission.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Daldos Gameplay
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669










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