Game
Trampoline Cop
11 years ago

Assume a spherical crook


I’ve got the basics of the crook behaviour in there, though without a fancy model.

Basically, they are spawned by banks, and run towards hideouts. If they make it to the hideout, they escape. If you can hit them with your car before they get there, you’ve arrested them.

I think I’ll rebuild the maze next and see how that feels. The obvious thing to do is there are a lot of long winding paths to get anywhere, and this would be why you have the advantage when you can launch yourself over buildings and cut them off.

I’m not 100% on abstract vs. realistic maze. I kind of want to make sure it looks like a city and not just random cubes, but I also don’t want to spend a lot of time making detailed buildings and discover the maze isn’t fun to play.

http://gamejolt.com/games/arcade/trampoline-cop/38679/



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?

My D&D art for my family so far (WIP if you couldn't tell)

Cash Banooca