Game
Code Lyoko Reloaded
1 year ago

At the moment, I have already made 6 new mechanics and 2 important fixes. In the next devlog, I'll talk about this in more detail (with screenshots and gifs), and at the end I'll show you what the latest build looks like with improved graphics.




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Major changes in the Alpha version

Thank heavens I was able to save the grass on my ninth attempt.

I know I’m slow as hell, but that’s just me. Whatever. Anyway, tomorrow I’m dropping a big post with a new location, but for now—here’s a little sneak peek (And yeah, it’s not just the spot.)

JANUARY 2025 ┆ DEVELOPMENT UPDATE ┆ V2

HAPPY NEW YEAR !

Since GameJolt has been behaving very strangely lately, I'm creating a page in Itch Io (Or rather, I've done it for a long time)

https://coder-xenobit.itch.io/code-lyoko-reloaded

I don't have any beautiful screenshots to write about here, so I'll temporarily postpone this news and for now I'll continue to collect locations from the details I've already made.

JANUARY 2025 ┆ DEVELOPMENT UPDATE

The new demo will be released on March 7th, and I'm 110% sure.

At the moment, I have made a rough draft of the main functions of the game, namely, I have implemented a global time that includes the day of the week and the time itself.

(Read article)