Next up
this is just one code, for one dialogue box, and there will be many of them.
the code is completely ready, so this piece of code is used by the game.
maybe I will add support for custom dialogues for the editor, but it is unlikely.
I decided to make a small prankster, when I finish her movements, you will have to try to "kill" her, since her window runs across the screen
Sketch for Majin and Lord X's render, the railing was drawn a bit crooked, but it will be fixed in the digital version
Who makes these maps? Why are there so many errors in the map's collisions, why are there so many holes, 2D sprites? With the existing 3D models, who is even responsible for this? I want them to make something better than this piece of crap(I'm standing)
Lord X
Don't forget that
I guess I should shorten some of the lists with Json arrays...there are too many of them
How do you like that text plate for my game? idrk when i will write code, honestly













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