Game
Zombies 2600
10 years ago

Atari Themed Twin Stick Shooter Released


Zombies 2600 is a simple and fun twin stick shooter done in the style of the Atari 2600. Save survivors while holding off the incoming zombies. Save at least four out of the eight survivors each level to progress to the next level. Partial gamepad support (No button reconfig).

I made this game relatively quickly as a way to brush up on C#, and also learn the Monogame framework. I had recently bought a new pixel art program, Aseprite, and noticed that it came pre-loaded with color palettes for a variety of classic consoles/computers, including the Atari 2600. I thought it would be fun to develop a quick and simple game with it. I hope you enjoy it!

The game is also open source and can be found at:
https://github.com/Archendrus/MonoGameTwinStick

The code was written with simplicity and readability in mind as opposed to over-engineering things since this is a simple game. It is also well commented. With that in mind, I think it could help introduce beginners to some basic things like collision detection, tiles, game state, and simple particle systems.

Available for Windows and Linux!



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

:] me sigue sin gustar

:] I still don't like it

Art made for my friend @ungerbibs . Much love for this <3