Next up
polished up the gamepage, it's much more sigma now
fun kinemortophobia android port fact: for some reason the original devs used the beta renders before Andsy fixed the lighting to make it more accurate to the original, so the port has these creepy black and white camera renders xd
why she so eepy
CHANGELOG FOR V1.5: - Added CATACLYSM (Very hard mode) which acts as a hyper mode, Lure gets a new mechanic: His reverse laugh takes him back to cam 1
- Fixed bugs
- Added power mechanics to nights
- Shift for flashlight in VHM
lwk this page blew up since the 11th anniversary post, i'll b getting even more stuff ready for u soon. Working on another project at the same time as this one but that one does have a deadline for smth so this will b worked on in the bg until January <3
I remember this beta version of the end screen, originally there was going to be only 1 ending and Sophie wasnt in the game like how phantom bonnie was not in fnaf3, i will get more of these old screens b4 the real port release
all very normal files to have in the CNBD folder (ignore the Kocmoc remix)
Added sum of the music to the game page, here are also sum old progress pics that i yoinked just for show
It's been 11 years already... And so many more to come...
minigames are extremely buggy on android and controls need to be reworked completely, but other than that we're doing good salvaging this thing










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