Game
As deep we go
1 year ago

Atualizações / updates


Lista das atualizações do projeto 👇

- a demo foi cancelada e o projeto em si adiado por questões de otimização

- o level desing do mapa parou por enquanto pra focar em mecânicas e interfaces (o que ja tava feito em questão de mapa ficou la)

- como a demo foi cancelada eu separei uma área só pra apresentação de mecânicas (vai ser no YouTube)

- vagas pra ajudantes (artistas, modeladores etc) estão abertas, só seguir o formulário do chat de regras do meu Discord.

e agora a melhor novidade: o "projeto" tem um novo nome. "As deep we go"

English ver. :

List of project updates 👇

- the demo was canceled and the project itself postponed for optimization reasons

- the level design of the map has stopped for now to focus on mechanics and interfaces (what was already done in terms of the map remained there)

- as the demo was canceled I set aside an area just to present the mechanics (it will be a video on YouTube)

- vacancies for helpers (artists, modelers, etc.) are open, just follow the steps on rules chat form my Discord.

and now the best news: the "project" has a new name. "As deep we go"

https://discord.com/invite/EDFvduaQvR



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Have a good Boi

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)