*Heya everyone! MeZ here with the August DevLog!
It's been a few days since I began this project, and I'd like to thank the few who followed along with this project.
This whole game was based on a small idea that I chose to expand upon.
currently, there are only 4 rooms, the player sprite still needs work, and there aren't any other character sprites in the game.
I might not make a new devlog in the next few months.
"Son, prove to me that you can rely on yourself and protect those you care for."
-Concept art for one of the three starters.
Main Overworld systems: 90% Need to add inventory.
Misc. Overworld systems: 9% Some funny stuff that adds more to the game
Battle System: 0% Unsure if it should be like Undertale or Deltarune, but I know that the player's soul will get a dash ability with iframes midway through the game.
Party System: 1% Due to limitations and complexity, the pokemon in your party will be selected for you, and every other pokemon you catch will be sent to the PC.
Room count: 2% 4 rooms only as of now.
I do want an actual team instead of it being just me developing it, and the reason why is mostly due to me being a beginner GM programmer.
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