Game
Pokémon: a Tale

2 years ago

AUGUST Devlog.


*Heya everyone! MeZ here with the August DevLog!


It's been a few days since I began this project, and I'd like to thank the few who followed along with this project.

This whole game was based on a small idea that I chose to expand upon.

currently, there are only 4 rooms, the player sprite still needs work, and there aren't any other character sprites in the game.

I might not make a new devlog in the next few months.


"Son, prove to me that you can rely on yourself and protect those you care for."


ideapoke1.png

-Concept art for one of the three starters.


Main Overworld systems: 90% Need to add inventory.

Misc. Overworld systems: 9% Some funny stuff that adds more to the game

Battle System: 0% Unsure if it should be like Undertale or Deltarune, but I know that the player's soul will get a dash ability with iframes midway through the game.

Party System: 1% Due to limitations and complexity, the pokemon in your party will be selected for you, and every other pokemon you catch will be sent to the PC.

Room count: 2% 4 rooms only as of now.


I do want an actual team instead of it being just me developing it, and the reason why is mostly due to me being a beginner GM programmer.



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