
Next up
Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. ๐ชจ )
Experimenting with Lighting illusions using Tilemap layers. ๐ก#gamedev #pixelart #madewithunity
Gives the city a cool night life vibe that takes me back to Pokรฉmon Gold & Silver...
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
Everyone's talking about The Big Game ๐ today, but we only have room for the Big Game ๐ฎ we're making together on our minds this weekend! #indiegamedev #SuperBowlLX
When you defeat a shiny, glimmering, uniquely colored pony in the wild, it drops a special item that allows you to change the color of any single pony you choose...
Never gonna stop punching the air about missing this opportunity by choosing to launch on mobile first. ๐ซ (Development's running a year behind schedule and the self-inflicted suffering is nonstop.)
Funniest Bug of the Week ๐ชฒ
(no further context will be provided)
Missed Year of the Horse by taking too long to finish development. Guess there's always 2038... ๐ฅฒ













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