2 years ago

back when i was probably around 10,

i did not understand that you cant make a game in a single day,

oh boy so many projects cancelled lmao, this is one of these, it was supposed to be a iron lung parody;


it was extremely short and could be beaten in like 10 seconds (im not joking)

for anyone curious i will explain how this game played out:

you would start in this room

screenshot_2022-07-10_19-04-44.png

there was a closed exist and behind this player's pov there was another doorway (which was open) that would lead you

to this room

screenshot_2022-07-10_19-04-29.png

if you walked up to the control panel it would glow a red light and a alarm would play,

after that you would walk back to the other room you started in, trying to walk to the exit,

however before you reach it a hole in the wall would appear with a explosion sound, a grass textured humanoid would run out of it and towards you, upon touching you, the game would end.

yup thats literally it, anyways i hope you enjoyed this little malos using unreal back in the day story,

the build of this game is sadly long gone with only these 2 screenshots existing, so you also kinda got lost media? idk hopfully you found this interesting,

oh btw there is another lost game i made in unreal that never released... might talk about that if you guys want me to,

for now tho, bye



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fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)

Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)

guess who's going to gamescom tomorrow

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

The Vigo launcher is done, thanks to Jarate. The accompanying footage is also from him.

In other news, the other new weapon being introduced in this mod is also making progress.

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

This is Speedy, a character from a major update I planned for this game that was canceled about a year ago

the vigo launcher as suggested by @Lord2903 , still being worked on by my friend jarate.

Once the textures are added it'll be done.

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

Sweet, sweet jesus