2 years ago

Back with some 'Halo: Project Shadows' news (finally!)...


Well, where shall I start? Ah yes!

I've been hard at work learning and creating with the Halo 3 MCC mod tools, and the progression on my fan-made campaign is moving quite well.

Current assets include the repulsor, a spherical piece of equipment which emits a heavy gravity thrust.

Next up is the silenced battle rifle, having increased damage with a slightly shorter bullet range, and a mag consisting of only 18 shots per round.

Another would have to be the Banished energy sword, only wielded by the swiftest of the Elites. It has a slighly improved auto-aim assist compared to the base energy sword.

I'm not going to give too much away just yet, so I'll conclude this article with my attempt at remastering the 'Mjolnir Mark VI (GEN 1)', albeit unfinished for now.



2 comments

Loading...

Next up

Hmm, something's off here... Like something's in the wrong game.

I wasted 3 hours of my life making this command creation in Minecraft...

Here is a sneak peek of FTB, I'm trying to make it look as close to the spv3 as possible. I'm trying to get in contact with Masterz1337 to see if I can get a copy of the moving hud file.

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

This is worse... I spent 3 hours making this so enjoy.

CB2 Ultimate is finally out! Read below for more info!

Remember this?

Yes, it's Fire Team Bravo... I've been working really hard and if you want to see the footage, go to here:

https://www.youtube.com/watch?v=XLZMmYBNo_0

It's a low quality video but it should do... If you want me to change/fix/remove something, just tell me.

Due to my work not being prepared, I'm not streaming this time... On the other hand, here's a video of the main menu alpha and some photos will be in the comments.

I've been working on this for awhile, might turn it into a game. Perlin noise terrain, skybox, and AI enemies soon!

We are under attack!