Baldi's Fun New School Is Now Open Source, Meaning Others Can Make New Updates For The Mod! To get started, go to https://johnsterspacegames.itch.io/baldis-fun-new-school-v1-os
Next up
The 16th progress update for Baldi's Fun New School Ultimate has been published! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
The public beta for Baldi's Fun New School is now available! It adds a new mode (free-run), 2 new items (portable tape player and lost pencil), and some improvements. Enjoy the update, and stay tuned for future ones!
The 12th progress update of Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
When I checked my email yesterday, I was pleasantly surprised to find this!
Yesterday, I picked some raspberries with my sister that my family has growing in the backyard, and there ended up being a lot of them, as you can see in these images! Unsplash: https://unsplash.com/photos/s_dpMG7ElWg.
Hello, i wanted to share with you a new character idea I had for my upcoming mod, baldi's fun new school. It's a character where you have to give them something (a special item) to unlock a certain locked door to get a rare item (maybe teleporter?).
The 14th progress update for Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
Here's something I finally implemented yesterday while working on Baldi's Fun New School Ultimate! The ability to ride Merry-Go-Rounds just like in #BaldisBasics Plus, and smooth movement for stairs, just 2 of more additions planned for Beta 1! #bfnsu
The 13th progress update of Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
[ANNOUCEMENT] Hey there, Baldi's Fun New School players! I'm glad to announce that the 12th progress update for Baldi's Fun New School Ultimate will be released on July 26th at approximately 8 PM EST.
0 comments