Language select screen after you start a new game (no longer 2 separate files);
Reworked intro text. Now it teaches you how to play the game instead of a vague lore dump;
Now the character select screen will inform you a name for the character's ability and the name of their gyro;
Reworked stages to eliminate exploits;
Feedback shouts now appear above your RPM. It informs you about your last attack and if it was successful;
Reworked back/forfeit button to reflect it'll send you back (instead of an X);
The Pause menu now will have more info about what each button does;
Enemies will now chase you if your RPM is above theirs (instead of waiting until it becomes red);
Head bounces will now eject you after 4 bounces, enemies will no longer live on top of your head;
Dimitri can fail at his attack now, giving you more of a chance at the ground too;
Rebalanced fight order for all characters;
Minor graphical fixes.
Next up
Hey, I've just released a new game!
It's an endless runner where you take control of Death herself and collect souls. There's also some other sinister people trying to collect souls too.
Also they're kinda rude, so be careful when playing it.
Gyro Gear Tournament, my game inspired by BeyBlade and Super Smash Bros., is OUT NOW!
At least the "Arcade mode" release.
This week I've been working on a few alternate skins just for fun
The release order of this little free to play game here. Read article below to know more:
I still have to change the enemies' sprites, of course.
But here's a taste of what I'm working on now!
Follow me to get more updates :)
I present to you: the Fire Totem!
This will be the first totem you get on my upcoming game. It evolves like Digimon/Pokémon from the bottom to the top.
I've decided to change the direction of my next game. Like a 180°. But that's game development for you.
And I'm really proud of it!
(All the images here are placeholders, this is very early)
Some of the arenas of my little game inspired by Beyblade and Super Smash Bros.
I really wanted to avoid tropes like ice, lava and jungle. Every one has a history in the game's lore.
Follow the game if you're interested, the first version is almost out!
I've been secretly working on a new game!
It's an endless runner I'm making for fun.
Scroll through the pics to learn more about it <3
Hey, I just opened a Discord server to talk about the development of my current project: Omega.
Hop on there if you speak english or portuguese (or just wanna lurk) to keep up to date!











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