Next up
Here's an Image of my Unreal game. don't know its name yet or anything about the lore, or really anything. I have an environment and i also have a working character but thats it.
Bonnies Walk Cycle... He lost his arms, in an.. accident?
got the rigging working sharing them between them both.
both models in greater resolution than in other posts ive made
current work
Layout.
what???? actual updates?!
also thinking of moving to clickteam 2.5. ill stick with unreal until I get stuck.
Testing the new rig to its limits. new rig allows to me to create one animation that others can use, such as a walk animation. Freddy has the basic rig on now, but as bonnie has ears i can adjust it and it will still be compatible :)
I think I've been to interested in trying to put things into the game engines, I forgot that it had to look good. therefore I have put in a lot more time into planning and figuring out the mechanics before they are in engine. Thanks for your patience.
Example of freddy. Gotta add soothing to the turns but i think he looks good if i add in some slightly better animations












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