Next up
Batch Town 0.5.0 is out!
New:
Level 4
New Raid Variants
Sacred Dungeon (150 Possible Outcomes)
Builders Build What They Can
New Icon
OPTIONS MENU!
Fixed:
2 Exploits Allowing for Infinite People
Save File 3 Bug
Tweaked Chances for Twins and Other Events
Batch Town 0.3.0 is out! New Features: - Save system! - Icon Have fun, and remember to save!
Alert your guards, Batch Town 0.4.0 is out! New Features: - Level 3 - Raids - Merchants - Twins - Towers (Adds Power) Fixed: - Soldier RNG - Mysterious Monster RNG - Typos - End of day deaths Have fun and again, please report bugs!
Batch Town 0.2.0 has been released! New Features: - Lvl 2 has been added - New variable: Power - Updated Title - Fixed some small grammatical errors - Added a super rare monster I have yet to fully test this so please report bugs or errors!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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