BE GONE, DOGSHIT JAVASCRIPT!!!!!
Next up
portal is just one big illusionfest that box2d was absolutely not designed for. i've done my best to work around what i can, but some of it just needs a rewrite.
I finally figured out most of the edge cases and worked around B2D's various bugs. Portals are now sorta working.
stuff now actually stays on the ground now, yay
i love that part of box2d where you play drums
testing the emancipation grill effect
Just like an italian restaurant, there is no shortage of spaghetti. But that's horizontal portals done.
i cannot stress enough how cool this is, you can literally see how objects of the same color refuse to intersect with themselves. this is a big deal
kinda sorta working now
it ain't much, but that's collision filtering in box2d. coming to unsandboxed at some point
in order for this to not bang into the wall, i need a way to dynamically filter out collision with certain physics objects in the world. guess I'll add that myself.
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