ill list of some big details
since VR games becoming a big thing, and I may be getting a VR headset soon, and my friend already owns one, I may make this game VR (with desktop support, AND quest support hopefully)
now I have public school and that gives me hardly any time to do what I want, and maybe soon I may get a job to save up for a better PC, so there really hasn't been a lot of time for the game, but this game is still for sure on my bucket list of things to do.
I think I have come to the conclusion, i wont be using Clickteam for this project, most likely Unreal Engine 4, due to its compatibility with VR, and ease-of-use (and also because Clickteam obviously doesn't work with VR)
and this game isnt necessarily free roam, still click and point, VR mode will let you teleport from position to position like other VR games (this mode of movement could change when i start the coding/game-making progress)
once the demo or full game is out, i might release some models of the characters for others to use, but this is most likely after the full release
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