Next up
Errr I haven't really posted much here, I'm trying I swear. I'm learning to do much better and accurate ps1/psx style low poly models as that's the design I'd like this game to be in. I'm following a couple tutorials. Here's what I've made.
lookin good
BIG progress to the exterior, detailing and dirtying. Added a front door and worked on door heights to fit animatronics and players. Front sign to come next
I'm currently doing a game development course, taking a chance with #unity is pretty interesting considering I abandoned it a long time ago. I made this environment as like the inside of some transport space ship or something idk, give me any opinions 

le traffic cone
current prototype map we expect this sort of collisions and objects to be somewhat final so get used to this for some of the main gameplay area
still needs textures but heres a 3d modelled crate B)
#Creative process 🤔🤔 big things coming for springlocked 👀👀👀












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