Behind the scenes: early stages of later to be an in-game maze!
This is for sure a fun process!
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Next up
Even with the redesign, it's always enjoyable to hop on our old client and admire what we have previously created.
Butterflies are still our favorite!
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#HappyValentinesDay from Pastel to all of you love birds!๐ฆ Spread the love๐, chocolates๐ซ, and roses๐น! ^^ #indiedev #indiegame #gamedev #fanart #MondayMotivation #love #ValentinesDay2022
We shared before Pastel's ability to safely glide to the ground. Not only does it look awesome but it's also very useful if you accidentally fall off a cliff.
Steam: https://store.steampowered.com/app/1219000/Pastel_Blind_Karma/
We want to show off WIP how the creation of energy speed lines on level 7 extends from one tower to the whole city making a hub out of this construction.
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We are going to be re-posting some of the old screenshots that we took from the game in preparation for the new build/game comparison.
One of our puzzles will be unlocking the gate to enter the other side of the map.
Steam: https://store.steampowered.com/app/1219000/Pastel_Blind_Karma/
Our visuals are improving more and more when comparing our current game and older you can definitely see the improvements that were done!
This is probably my new favorite place in the game.
https://store.steampowered.com/news/app/1219000/view/30596259294โฆ
Our previous version of the barrier. You can see new concept art. We are changing even the tiniest details in the game to make sure it is made to perfection!
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We are glad this scene is still staying breathtaking in our game.
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Making sure that the player menus look clean is very important for us.
Comparing the Inventory before and now you can see in which direction we are going with our re-design.
Steam: https://store.steampowered.com/app/1219000/Pastel_Blind_Karma/
It's been a while, but work on Pastel continues and now we've got some game footage to share - Pastel's first encounter with a local...creature! #gamedev #progress #indiegame
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