It's been a while huh? Sorry about that, the Gamejam took over our priorities! Now about Bereaved, chapter 2 is being worked on, and its coming together! We are updating several character sprites, tweaking the support system, buffing some moves to make them more viable, and more CGs! (Full screen art). We have a greater understanding of how the combat can flow, and what kind of puzzles to make. Also I'm gonna drop this new art of Robin. Because why not? I'll give another update once the current dungeon I'm working on is finished! (In terms of playability, not art.) Anyway, that's it for this devlog catch yall later!
Next up
the game is still being worked on.
Bereaved: Soldiers Of Fate DEVLOG 1/28/25
The Trailer for the Demo has been finished just in time for the Steam Nextfest! Go wishlist now!
The full game is available for playing! I hope you all enjoy it! I had some weird troubles trying to release it, but it all should be working properly now, but if you find some bugs or errors, feel free to comment so I can fix it!!
Bereaved: Soldiers of Fate DEVLOG 12/21/24
# Small tweak for lumberjacks who not only cut down trees, but will also plant them after cutting.
Los Periplos de Ciro y sus Amigos!! DEMO COMPLETA en EspaƱol!
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English version soon...
"Our work is never over" they said.
Just a Pico sprite
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