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Bereaved: Soldiers of Fate
3 months ago

Bereaved: Soldiers of Fate

Devlog 7/16/25


Hello, all! It's Goat again, back with what is actually the final devlog for chapter 2 of the game.

Why is it the final devlog? Quite simply, it's because we have very little left to do now! I can count the enemy sprites that still explicitly need to be drawn on one hand now, and the rest of the art isn't too far behind.

Now, we've been making this amount of progress not entirely of our own will. Obviously we want to work on the game, but Boot has been faced with some IRL time constraints that I'd rather not elaborate on too much without him, so we're pushing hard for getting the game out by the end of July. This wasn't something I was sure I could do on my own, so I'd like to thank @ninesoulssea for his help in drawing concept art for some of the enemies!

2_-_giant_spider.png
giantspider.png

Among the enemies he drew are a spider...

1_-_slime.png
slime.png

...a slime...

4_-_siren.png
siren.png

...and - gasp - a naked lady!

We've also gotten in another person to help us with the music, which given both me and Lord Worm's pace is pretty handy.

She's also been giving me some useful advice for mixing, which you can hear in this song right here.

Chapter 2 has been a lot of work to get done, both for me and for Boot, and there's been many a time where I've felt burnt out, or been terrified that we'd run out of time. And yet, in this crunch at the end I somehow feel... hopeful?

I can't say I really understand how it works, but right now is exactly the kind of time when I need hope. And I hope you guys are hoping for our success too.

That's Goat, signing off for now. Mark the start of August on your calendars, folks!



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Bereaved: Soldiers Of Fate DEVLOG 3/24/25

Bereaved: Soldiers of Fate DEVLOG 12/21/24

Another one of my characters, Kristian Vidvei, to be featured in one of my friend @ninesoulssea 's projects.

He's gone from being a captain, to a prime minister, and now in this incarnation he's part of his universe's Interpol, doing alchemy and whatnot.

I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!

the game is still being worked on.

Fullversion is out.

Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!

Bereaved: Soldiers Of Fate DEVLOG 1/28/25

i have completely forgotten to post this here, whoops

here's fanart of my friend @Theguestcreator 's funny aquatic fellow, Copy from Copy's Quest

Growing of the brawling club while you win fights.

One of my most prolific characters, Heidi Lauritzen, featured in such projects as the game I made for a game jam once, and my friend group's attempts at resolving a chaotic roleplay. Quite a chill and caring person, despite having a very dark past.