## DEV NOTE
A lot of stuff has changed.
A lot of which may not be documented, since this is basically an overhaul of the entire game thus far.
Be warned.
## CHARACTERS
### Assassins:
#### Camellia:
Has been redesigned.
### Bruisers:
#### Farel:
Has been redesigned.
Old Name: Spitfire
#### Mitch:
Has been redesigned.
### Casters:
#### Cyrin:
Has been redesigned.
#### Hyria:
Has been redesigned.
#### Phoenix:
Has been redesigned.
#### Zivian:
Has been redesigned.
Old Role: Support
### Hunters:
#### Alacard:
Has been redesigned.
### Supports:
#### Daniel:
Has been redesigned.
#### Daxter:
Old Name: Daxt
#### Eliana:
Has been redesigned.
#### Xelth:
Has been redesigned.
### Tanks:
#### Lily:
Has been redesigned.
#### Machwar:
Has been redesigned.
## ITEMS
Most old items have been removed.
New Items:
Movelin
Enemy Drops
New Equipment:
Crown of the Kingjell
The Forsaken Carapace
Eater of Lifeforce
Blade of the Eternal
## DUNGEONS
Jelly Overgrowth and Ley Woods have been stitched together to form The Golden Way. Too bad the cave system collapsed during this process.
There's a pathway called Greatwood Run that links The Golden Way to Vynfall and Nelvia, but it and those 2 dungeons are mostly unfinished.
## MISC
Ephilar has been redesigned again.
Mostly to make room for future gameplay and story elements.
Its beauty will be improved as we continue through testing.
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