Game
Gunman And The Witch
6 years ago

Beta 2.1 is arrived ! :)


There are 17 bug fixes and improvements in Beta 2.1

6 Fixed Bugs

- Fixed the bug where pausing while in a conversation will lead to freezing.

- Fixed the bug where Building Info Interface is still visible while placing buildings.

- Fixed the bug where some tutorials can't be completed.

- Fixed the bug where the 'SetOwner' button is still visible on Civilian Manager Interface.

- Fixed the bug where sometimes Civilian Reporter Interface doesn't show up.

- Fixed the bug where sometimes Civilian Reporter Interface animation is not playing

11 UX Improvements

- Some of the game features will need to be unlocked by completing the tutorials such as Building features, Darlene's powers. and etc.

- Fix the typo 'Ungraded'

- Building Activities will now be unable to access while assigning workers.

- Added 'Gameplay Setting' Interface before starting a new game for adjusting gameplay experience.

- Pressing T can be used to enter the conversation with the NPCs.

- Added 'Story Progression Bar' during Prologue.

- Display the location of assigned civilians when hovering over Civilian Slots.

- Disabled the 'Skip Time' button.

- Correcting the sorting layer of the closed sign on buildings.

- Optimized character generating process to reduce framerate drops.

- Stop time mechanics during Prologue.



0 comments

Loading...

Next up

Beta 2.0 will be on Steam Early-Access for FREE!

Merry Christmas with Beta 2.0!

Now Available on Steam!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.

it happens

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?