Game
Zombies vs. Knights
15 years ago

Beta 2 : The Bitcode Strikes Back!


Zombies vs. Knights is now in a second beta phase!

Unlike the first beta, which was was a huge free-for-all that yielded some great information, I’ve decided to focus this beta phase in a little different, and hopefully better way. There’s some guidelines which are really simple, and will amplify your voice on this great game!

Beta Objective:

Each tester starts by looking at the list below, and choosing three (3) areas that they would be most interested in reporting on. Then, you play the game here, and try to find out everything you can. Then tell me, either by posting in my GameJolt Shoutbox, Private Messaging me on the Unity Forums (my username there is Asvarduil), or catching me in GJ’s chat system.

Topics under review are:

Knight Faction Balance

Do Knights have a competitive advantage against Zombies? Or is it the other way around? Does a particular unit do it’s job too well? Not well enough? Is a unit “just right”? Do you find each unit’s abilities useful? Do you have any further suggestions for the Knight faction?

Zombie Faction Balance

Do Zombies dominate the field when you’re not even trying? Or can a Knight in a vegetative state ruin your Graveyard? Does a particular unit do it’s job too well? Not well enough? Or did I get some “just right?” Do you find each unit’s abilities useful? Do you have any further suggestions for the Zombie faction?

UI Quality

Is the UI effective? Did anything about the presentation of game information confuse you? Which parts of the UI need work in your opinion?

Graphics Quality

How is the game’s art style? Does a particular model or texture need additional work? What animations were good? What animations weren’t? Were the game’s visual effects pleasant?

Audio Quality

How is the game’s audio? Is the ambient sound too much or too little? Does the presence or absence of music suit the game? What sounds do you expect when you make a certain event happen (i.e., selecting a unit, or when units from opposite factions collide, dealing damage?)

Beta Rewards:

While monetary compensation is out of the picture, testers will be accredited on the Credits pane from the title screen. You may notice a few people from the Unity community who are already accredited there; you could be next.

Also you get to play a game free.

***Click here to play Beta 2 for Zombies vs. Knights. If you don’t communicate your findings, though, it dosen’t improve the game!




0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)