Several bugs have been fixed and there have been some new blocks added to the beta 3.1 addition version of the game and am currently working towards a deadline of Tuesday, when met, the game will be updated to beta 3.0 which includes a ton of new levels. If there are any bugs you have discovered please report them as soon as you can.
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
I was bored, so... ManutKat.
Family band complete!
My D&D art for my family so far (WIP if you couldn't tell)
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
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