Game
S͚͎͋̆̂͜T͍̓͊ͅỌ̭͎̉̋̋RY̙̺͉̦͌̀̇̿̽ͅF̧̙̥͆͛͠Ĕ̤̚͢L̡̮̞͚͗̒̍̽L PAPYRUS Fight (Undertale Fan-Game)

4 months ago

Beta-tests are finished. Let's get to some numbers that might interest you.


  • Total 9 builds were tested to eliminate all errors.

  • About 50 bugs report were solved in a span of 3 days. Angelo is a monster.

  • This AU features "special moves" - each Monster has this special ability they can use during fight. To be specific, they use it passively during another moves. For example, Papyrus can hit you with his pointer to create blue bones barrage that prevents you from moving. Those moves can distract you and lure you into trap.

  • Papyrus has 3 special moves - Gravitational Shift, Disciplinary Rhythm and Steady Strike.

  • Lomolom made around 24 animation frames to make smooth indication for all Papyrus special moves.

  • Charty_TY created 5 different soundtracks for Papyrus fight.

  • RSblasnever made 12 talk sprites for Overworld dialogues. All dialogues in AU will feature detailed sprites for talking characters that easily demonstrates their emotions and feelings.

    I asked all testers leave their opinion on played game. This is their answers:

    Graphics: 9,5/10
    Music: 9,75/10
    Gameplay: 9,5/10
    Plot: 9,25/10 (traitors)
    Total score: 9,5/10

At the first playthroughs, the game seemed difficult, but why would the game be simple? The dialogues are funny, to not say hilarious.

I got really excited with all the animations. The slaps mechanics are my love, especially as it is well used in the wave attack, I adore it. A special plus is the way it's shown in the animation. The plot is interesting, but I'm waiting for the sequel. All the characters seem to be alive, even Migosp.

As a player who has left the fandom since 2021 and has never touched any fan games released during this time, I can say that I was able to adapt quite quickly here. For sure the game is not easy, but I have not observed any unnecessary strict timings and unreal patterns.

a lot of beautiful attacks, they make you look like a dog. gaseous water solo.



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Added game media and updated credits

We are not dead and working, I swear. Spring is tough time of the year, so don't be afraid and wait. Soon we will return

THE 8TH ANNIVERSARY OF THE IGB TEAM HAS ARRIVED

https://youtu.be/CVHLPWvbZzQ?si=0z_iq5vwU_L-7791

Remember to use this picture to any hate comment you see. It's our Fight Club Rule №1

We are not dead, really. We just took a break after release, now we return to development.

Oh, did I say dead? F̗̋u̬̤̤̎̃̊nṇ̡̝̄͒̅̏͟ÿ̡́̅ͅ ̯̱̿͆t̪̯̙̪͔͛̾͑̿͡h̯͔͓͎̀̀̎͘ȉ̜͙́̃͢n̪̱̋͑̕͟g̖̠̀͌.

Reaching for the wanted ending...

You feel like you don't belong here.

[IN NEED OF CODERS ON GAMEMAKER 2]

Small notice!

We won't make minor fixes until 1.1 version. Because in our opinion, game is very stable as it is, so we are now discussing much bigger things that take some time to add.

In less than 90 minutes - PREMIERE of PAPYRUS BATTLE THEMES!

And by the time you wait... Enjoy the teaser with first voice over showcase!

https://youtu.be/cC30TxotHWk?si=KFugypk6ysWjoSKf

Anyway, why do you need this release? It's not like it will answer your questions or satisfy your hunger. Voracious persons can't saturate their eagerness...

OST of the game is already available on the game page. Soon Charty will upload it on his artist page when license period will be over. For now you can download it here.

OST Volume 2 Album cover by RSblasnever