In this release:
New weapons
Desert Eagle
Kriss Super V (smg)
Barret .50 cal
Dragunov
Bugs in Survival Map fixed.
Thanks all for the support! And I’ll keep adding new weapons :)
Also I’m thinking in completely re-design the Open-world survival map.
In this release:
New weapons
Desert Eagle
Kriss Super V (smg)
Barret .50 cal
Dragunov
Bugs in Survival Map fixed.
Thanks all for the support! And I’ll keep adding new weapons :)
Also I’m thinking in completely re-design the Open-world survival map.
Craft System Done (With screenshots) Craft System is done :) Now it’s time to add lots of items, lots of crafting recipes, and do some map design, and i can deploy a BETA :) Thanks for the support guys. Screens:
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shadow The Hedgehog X pixel art
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
0 comments