We now that we are going to work and complete SST 3. We know it will come out in April. But we don’t know if we want to dedicate time to it after that. We have kept the same employees ever since getting the ability to make the sequel. We are keeping them throughout SST 3. But we can’t keep them much longer. We also have somewhat lost ideas for things past 3. We don’t know who to add for a 4th, what to add, what to do a campaign for, and what to include in general. We may do Super Smash MMO which would be this game but as an MMO but that would cause us to host a server. We are trying to say that we don’t have any plans beyond 3 for us making the games yet. We could get some in the future but right now it isn’t happening. If we receive a lot of comments wanting us to do it then we will but we have no intentions right now to do it. This may change but right now it’s staying that.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Shadow The Hedgehog X pixel art
I-Buki
Mio-Da!
Ibuki Mioda!
Regular exercise is key for healthy wings.
Try it out!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Made my first ever animation.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment










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