3 years ago

BGP Progress Report time!
New maps, bug squashin', giant vehicles, conventions, & overworld effects.

Got 11 headlines for ya, so come see how things are going in gamedev as Summer comes to a close, over on Patreon!
https://www.patreon.com/YotesMark




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#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. 😂

Oh, the daily woes of #gamedev.

Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. 🐝

This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame

Eeeruuuuuuhhhhhhggggggggggg (I'm not complaining)

I wanna work on my puzzle n collabs thingies but I also like ponys

(WIP)

@NoliDeRolyPoly

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

The shadings almost done!!

I love these popcorn bucket Lumas too much. The ULTIMATE nightlight & cookie stash!

Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!

Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies

2015 Overworld Dreams:

This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.

Looking back, I can confirm, the game has all those biomes in a playable state right now.