v3.0 scrapped build (4/18/2023):
Final build of the game made on scratch/turbowarp
further game development from here on out will be carried out on godot
overhauled main menu
added credits menu
(bugfix) bullets and snowbullets persisted between screens
added options menu
added a new pause menu - (did not finish completely)
updated changelog menu
overhauled difficulty menu
tweaked some pre-existing enimies
added menu control indicators
made new galler animations + movements
tweaked healthbar sprites
tweaked tile sprites
added invincibility frames
(bugfix) holding up and right would make galler sink through the floor (again)
new peice collection sound added
added hellkey use animation
added wider and taller levels
added destroyabale blocks
level specific music and visuals for each death screen (1/2 done)
added climbing tutorial to world 3
(tried to) overhaul room generation
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