Game
Cuborror
12 years ago

Big changes have been made, big changes are coming!


This was a big change in the objective of the game.

Now, the arrow points only to the nearest box/monster, and doesn’t reset until you pick it. Stay tunned, achievements are coming in the next update.

It was a complicated change, since I’ve to remake the things and put them together, is different from creating, and is different from polshing. Since these kind of things only can be done from things that didn’t exist at the start of the project/game, this is evolution!

Thanks for the attention.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Demonstration of the spells and their effects :)!

Terraria

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect