Game
Cuborror
11 years ago

Big changes have been made, big changes are coming!


This was a big change in the objective of the game.

Now, the arrow points only to the nearest box/monster, and doesn’t reset until you pick it. Stay tunned, achievements are coming in the next update.

It was a complicated change, since I’ve to remake the things and put them together, is different from creating, and is different from polshing. Since these kind of things only can be done from things that didn’t exist at the start of the project/game, this is evolution!

Thanks for the attention.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100