Game
One Night at Freddy Fazbear's (BETA)

1 year ago

Big Shot Golden Freddy will have a heavy impact on your gameplay, he blocks buttons, he can appear anywhere and forces player to move whenever they may be and also makes the player use their cameras often to find him there to prevent the jumpscare.




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The style for the comic im inspired by is the PORTAL comic by Valve and Azoinab artist on Twitter. Really really good stuff, i like how simplistic the styles are and this is the best artistic direction for a FNAF comic

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Making it harder for you.

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

The outcome...

Probably gonna make this way from now on.

Just gonna repost my Spring Bonnie 2.0 art in comic style i did sometime ago. I wanna get this vibe.

Development has started (the demo will be available soon (it will feature one night))

William when he randomely finds Charlotte Emily outside of Freddy's (Evil kids locked her out)