Game
The Mascot Forest
9 years ago

Big Switch Up


Well, I changed up quite a few of the mechanics. I replaced the sword with a gun that uses ammo, in order to slightly shift the game towards more survival horror/resource-management style game play. I added more sound effects to the game for combat and interactions. So there’s that.



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Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

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I-Buki

Mio-Da!

Ibuki Mioda!

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc