Game
Shrikes
11 years ago

Big Update


It’s been a couple days without an update on the state of the game, so here’s the list of changes:

  • The code has been almost completely rewritten.

  • The problem with the keys scrolling the page is solved.

  • There’s 3 kinds of enemy (just aesthetically different for now)

  • Death animations.

  • The player can now perform a bayonete charge.

  • Grenades have been implemented (you have only 3 for now).

  • The first hit won’t kill you.

  • There’s now a title screen, and information regarding the player’s performance is provided upon death.

I’m uploading now what will probably be the final gbjam version (I may try to add some other feature).
I’d like to keep updating the game once the jam is over, though; there’s a lot of features that I did not have time to put in.

Thanks for reading!



0 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Path of Kami: The Evolution of the Lore

a drawing I did because I was bored😪. But I love how it turned out.😊

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some Shadow boss fight gameplay 👾

Explosive domino effect