Green soul fix (again).
Undyne's yellow arrows fix (previously, you could block them without them finishing their animation).
Add Sharfav to the credits (Sans gaster blaster sprite).
Nerf attack 1 (just the delay of the last bones).
Intro phase 1 crash resolved (I hope, that bug never occurred to me, so I hope it is fixed somehow).
Minor dialogue changes in Phase 1.
Confirmation text on Reset.
Version display in the menu.
LV 19 text fix in intro phase 2 (now it's 12 lmao).
Version control.
Changes in game saving and loading (Very important, might cause crashes, let me know).
Trophies in the menu.
Phase selector in the menu.
2 Hidden endings (one is very easy to find out, but the other one...)
Next up
Maybe... Maybe not...
This dialogue text system is gonna kill me
Hello Everyone! How is it going? It's has been kinda hard times for me heh, but anyways, let me show you some "progress" of what We have been doing... (Also I didn't use any translator or IA -> Read the description)
ok, collision is fine and no more overlapping lol
Hi, it's been a while lol
Hello!! Look guys I made a file reader, so now dialogues will be in a .txt file! Please, join my Discord for the complete devlog. Last time, hardly anyone joined when I shared it, and I would appreciate it if you do! https://discord.gg/WPfWGdZY6A
POGGERS
I went to my old games on Scratch and saw this LMAO
bro- I found this on my gallery when I tried to use MMD in 2018...
LMAO
How?!?!?! i want candys!!! :(((










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