Game
SURFACE
11 years ago

Bigger Planets update!


Okay guys, AT LAST, here is the “Bigger Planets” update!

+Planets are much bigger (Moons remain rather small)

  • Re-Added Jupiter, Uranus, Saturn, and Neptune

+Added some Gas Planets moons! (You can play on the moons not the gas planet itself)

  • Various texture improvments

  • Added Multiplayer! (Still under development)

  • Venus now has lightning (Still working on it)

  • Added mars dust storms in the sky! (Laggy as of now)

+Other small things

Might not seem like a lot but trust me it’s a big step forward from the previous update!

Few things, the planets still aren’t huge because it’s a lot to maintain and the way I want

to make the game would make huge planets tideus and boring. THey are still much bigger than

before and would take you about.

Quick note about earth:

Earth as you know is extremily unfinished, as of now it is just a test planet where I will be

fiddling with earth like features. Because obviously Earth has more too it than other planets.

Thanks for your understanding. Now enjoy the update! :D



0 comments

Loading...

Next up

art comission.

Shadow The Hedgehog X pixel art

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Why walk when you can jump?

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.