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I added more fluid movement in my game
You can damage enemies now, and slams deal damage now.
Made this cool shader It takes a sprite and makes red a specified color, black another, and white a pixel perfect scrolling texture!
Added the target ability! It finds the nearest enemy and locks the camera to it.
Added a smooth pause menu!
I made this version almost visually identical to its old version! Did i miss anything?????? (other than the arrow shooting thing)
2 NEW ABILITIES! - Slam (you CAN crush your enemies with this) - dying to spikes???
Heres some art I made about the ocean biome in my game, the Gilded Coast!
what is my player doing ðŸ˜ðŸ˜ðŸ˜
I made an editor tool that makes it so that when i hide the decor node, it makes the level more clear!
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