
Blooming Darkness is now public! No demo just yet, but I'll keep you updated.
https://gamejolt.com/games/blooming_darkness/398415
Next up
Outside circumstances and technical difficulties said no to me releasing it anytime this week, so next week... and if not then I'm done trying to scheldule things.
I pretty much just need to implement a more secure save system (it's just for the highscore, but still).
I might update it in the future (I have some ideas), but I want to get back to Blooming Darkness.
I recently restarted my metroidvania game, Blooming Darkness (old version demo is now playable), and I wanted to improve my pixel art skills for the new version. Would you say I've made good progress?
The Blooming Darkness is getting closer and closer to a real demo! Check out the page for more details.
EDIT: There was supposed to be an update on the situation, but I forgot to hit publish :/
https://gamejolt.com/games/blooming_darkness/398415
I made a game in 12 hours! Am I a real game developer now?
I'll continue to improve it, and hopefully release it here soon. Maybe I'll make it into a full mobile game in the future.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
So here's the first of the zodiac signs i will make for the next weeks.
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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